AI Insights · Timothy · April 2024
Top 5 Match 3 Games Performance in Belgium Q1 2024
Explore the performance of the top 5 Match 3 games in Belgium for Q1 2024, focusing on weekly downloads, revenue, and active users trends.
In the first quarter of 2024, the top 5 Match 3 games in Belgium showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look based on data from Sensor Tower:
Fruit Drop Master by Metagame.Ltd saw a significant fluctuation in weekly downloads, starting strong with 15.2K in the second week of January but declining to 2.5K by the end of March. Weekly revenue peaked at $17 in early January and generally trended downward, with a few minor rebounds. Active users exhibited a peak of 45.6K mid-January, followed by a steady decline to around 34.1K by the end of the quarter.
QS Monkey Land: King of Fruits from Q-SSUM STUDIO started the quarter with a strong user base of 251K active users, which gradually decreased to approximately 170K by the end of March. Weekly downloads followed a similar declining trend, beginning at 20.6K and dropping to 1.3K. Revenue was modest, peaking at $69 in the first week and fluctuating around single digits for the rest of the quarter.
World of Water, released by StarFortune in late January, experienced a promising start with weekly revenue peaking at $5K in early February. Downloads began at 11.6K in its debut week but fell to around 2K by March. Active users started at 8.2K and saw a slight increase towards the end of the quarter, reaching 2.5K.
Marble Match Origin by LeisureLab Studios maintained a steady revenue stream, with figures ranging from $149 to $371 throughout the quarter. Downloads showed a positive trend towards the end, increasing from 552 in late January to 1.7K by late March. Active users also grew, starting from 7.7K in early January and reaching 6.1K by the end of March.
Melon Maker : Fruit Game by SUPERBOX Inc experienced a decline in downloads from 7.1K at the beginning of the quarter to 667 by the end. Revenue remained minimal, peaking at $21 in the first week. Active users started at 25.2K but saw a gradual decline, stabilizing around 11K in March.
For more detailed insights and data, visit Sensor Tower.